A while back I wrote a feature for Ars Technica on the dysfunctional online copyright landscape. The piece was personal. My photographs average around $50 each to make, mostly in time, equipment, and travel costs. These costs have traditionally been covered by commercial users who buy permissions, as copyright law requires.
Yet fewer than 10% of the online commercial users of my work have even asked permission, much less paid. Such low rates were not sustainable. What was remarkable about my situation, also, was precisely nothing. A great many professional photographers see similar exploitation. That is how it is, it is frustrating, and if we knew an easy solution, we would be doing it already.
Among the varied reactions to the Ars piece was a persistent suggestion that maybe I ought try a different approach, one that asks the community to pay the costs up front in exchange for open images. Like it or not, science and nature photographs online are most often treated as a public resource, not as a tradeable commodity, and perhaps their production should reflect that reality.
I can see the logic. Science images are informative about the world around us, they are data as well as art. Perhaps, with a shift in perspective, the photo-using community might be convinced to share the costs of a public resource, as we do with other public services. NASA and USGS, for example, already make fantastic public domain images from taxpayer support. Could crowdfunding similarly serve as a copyright-free foundation for science imagery?
I don't see why not. Neither does my new employer, the University of Texas at Austin, which has generously thrown their support behind our new, crowdfunded public domain initiative called Insects Unlocked. Here's the pitch:
We'll be supporting a team of UT students as they produce thousands of public domain images, both of live animal behavior in the field and of detailed microscopic structures in preserved specimens. We hope you consider helping us as we create a stream of open science images, free for anyone to use.
[Video expertly shot by Ian Wright and adeptly edited by Adrian Smith]